
TGS08: Fable 2 images
2008-10-09 11:58:34 by Manager
Microsoft also released a couple of images from Fable 2, which is only a couple of weeks away from release.


Microsoft also released a couple of images from Fable 2, which is only a couple of weeks away from release.
Since 1144 Days
2008-10-09 13:59:04 TGS08: Fable 2 images
Ugh. 2 weeks and all we get continually is screenshots
Since 369 Days
2008-10-09 15:29:38 In reply to Tinks (2008-10-09 13:59:04)
Since 784 Days
2008-10-09 15:30:29
#2. Seraphim much?
#3. Play golf much?
#5. Lush weeds much?
:D i cant wait
Since 1164 Days
2008-10-09 16:23:22
I'll be waiting for the co-op patch before I pick this game up.
Since 1075 Days
2008-10-09 16:57:56 In reply to Tinks (2008-10-09 13:59:04)
What?, if your really interested i the game there are new videos out there you just have to look, gamersyde as good as they are, are not the only place to find game media, as mentioned above xplay have an excellent Fable2 video blowout all the links can be found on here.
http://www.gamersyde.com/forum_8_27498_5_en.html#7...
---
Mass Effect Ascension- July '08 - Continue the Fight!!!
Bitches!!
Since 619 Days
2008-10-09 17:14:13
i dont think the game LOOKS that impressive. i mean, is it bright? yes. is it colourfull? hell yes. is it stylistically awesome? hell yes... is it a technical marvel??? not really. but im sure it'll play really well. cant wait tbh, gonna be hard to keep my ass in gear education wise with this game taunting me.
Since 712 Days
2008-10-09 17:41:50 In reply to twoism (2008-10-09 16:23:22)
Since 619 Days
2008-10-09 18:18:25 In reply to DDRMidian (2008-10-09 17:41:50)
Since 647 Days
2008-10-09 18:32:10
Actually Fable 2 is cutting edge technically, textures are great, polygon counts is through the roof, has the best looking forests i have seen this generation too
Also there is nothing technically not impressive about dynamic shadowed light beams, stunningly modelled and detailed trees and foliage, 50+ NPC's on screen all self shadowed, houses without a loading time like Oblivion etc
It is a artistic and technical marvel actually
Since 1264 Days
2008-10-09 19:11:51 In reply to twoism (2008-10-09 16:23:22)
http://kotaku.com/5061048/fable-ii-online-co+op-so...
---
*A Bathing Ape*
Ape Shall Never Kill Ape..
Since 619 Days
2008-10-09 19:32:18 In reply to labwarrior (2008-10-09 18:32:10)
Also there is nothing technically not impressive about dynamic shadowed light beams, stunningly modelled and detailed trees and foliage, 50+ NPC's on screen all self shadowed, houses without a loading time like Oblivion etc
It is a artistic and technical marvel actually
but then that doesnt matter when artistically it looks so great. art style can make up for technical shortcomings. so its all good
Since 1164 Days
2008-10-09 20:10:10
KORNdog i thnik u r a Super PS3 fanboy!
Poly count looks realy great for a open world game like this.
Since 619 Days
2008-10-09 20:23:54 In reply to mehdino1 (2008-10-09 20:10:10)
Poly count looks realy great for a open world game like this.
Since 101 Days
2008-10-09 20:54:58
I think this game looks fantastic, what everyone has to realise is everyone can have there own views, i love how it looks as do many others inc the gameing sites, so to each there own.
---
Prepare To Drop!!
Since 619 Days
2008-10-09 21:02:22 In reply to BLackHawkodst (2008-10-09 20:54:58)
Since 101 Days
2008-10-09 21:11:35 In reply to KORNdog (2008-10-09 21:02:22)
Regardless i think it looks fantastic and cant wait to get my hands on it.
---
Prepare To Drop!!
Since 238 Days
2008-10-09 21:46:07
no, it is disappointing graphically in screen shots for sure.. some are even compairable to fable 1 screens. In motion though it looks alot better, theres a sense that the world is alive..and it has a nice tim burton art design to it. One thing that i personaly believe distracts is the last generation level of fog that follows you around.. i dont see how thats acceptable these days, and maybe a sign that instead of building their own engine and wasting a few years they should of stuck with the unreal 3 one as originally planned. Not saying we would of had the game sooner.. but we would of definatly had a working co-op on the disc.
Since 647 Days
2008-10-09 23:16:06
I really do not see how
- dynamic shadowed light beams
- shaders everywhere
- translucency in tree leaves
- shadows from every single leaf on every other
- 50+ NPC's on screen self shadowed
- huge landscapes fulled with detailed trees, forests, cities and houses with no loading
.. is not considered technically impressive
Actually Fable 2 is one of the most technically impressive games this gen, they just forcus on other things than best textures, and that is exactly what makes the art look so sweet
Since 496 Days
2008-10-09 23:30:57 In reply to Tinks (2008-10-09 13:59:04)
Since 380 Days
2008-10-09 23:52:24
These images suck, i can say,
gameplay videos look much better, atleast in country side,
the town also doesn`t look impressive...
Since 631 Days
2008-10-10 02:05:26
Another knockout 360 exclusive! Win!
Since 859 Days
2008-10-10 03:06:36
Lion Head- "Looks like Day One Patch."
http://community.lionhead.com/blogs/fable_2_develo...
Since 1200 Days
2008-10-10 05:31:49
I'm with KORNdog on this one. Artistically, the game looks phenomenal, and I think it's going to looks TONS better on a nice hdtv and in motion. Technically, however,... it really doesn't look like it can hold a candle to Gears 2, KZ2, or RE5.
That said, it's going to be one of the few SP games I actually pick up because if it's anything like the first, I know I'll enjoy it tons.
---
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 784 Days
2008-10-10 08:35:34 In reply to KORNdog (2008-10-09 18:18:25)
Do you look at a painting based on how many paint-molecules there are, or based on the actual artwork?
Do you listen to music because of how many vibrating atoms are generated in your room, or because of the art in the song itself?
Do you read a book based on how many words there are, or based on how the story is?
Nuff said, i think i made my point :)
Technical stuff is pointless. Its the artistic style that matters, and its all that matters.
Look at the old over-used-in-comparisons WoW, it has craptacularly low-res textures and low-poly models, yet some enviroments look truly amazing, artistically.
Obviously newer gen games are gonna look nicer than old-gen games, due to better technology etc. Such as softer lighting, softer grass and trees, less flat shaders and stuff.
But comparing current-gen to current-gen tech is pointless. Its what they do with the tech that matters.
I'd rather look at Fable 2 than Crysis, which is a technical marvel, but still looks like shit. Its like comparing a painting with a blueprint. Blueprints have no soul.