

GDC: Prototype gameplay and interview
2008-02-22 20:23:32 by BlimBlim
Snoopers and Bryan were also invited at a presentation of Prototype yesterday, where between 2 drinks they managed to film some very nice gameplay footage. Please note that the build shown here is six months old.
Update: Second part is up.
Update 2: Video interview of Tim Bennison, Executive Producer of the game, online.










Since 944 Days
2008-02-22 19:41:10 In reply to KORNdog (2008-02-22 18:10:47)
you can transform, run up walls of buildings jump to helicopters and kill their pilot, punch through guys chests... i mean thats just wicked!
Since 1264 Days
2008-02-22 19:58:59
better than i thought it be..
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*A Bathing Ape*
Ape Shall Never Kill Ape..
Since 1184 Days
2008-02-22 20:02:26
Surprisingly fun looking. The only thing I'm concerned about so far is the draw distance when he got in the helicopter. Things no more than 20 feet away were popping in and out of view.
And hopefully there's enough to do in this game to keep it interesting. I know a lot of games like Spider-man, Hulk, Crackdown, etc. have these really cool gameplay elements but the developers can't keep the game fresh throughout which makes their novelties grow boring.
Definitely one to keep an eye out for though.
Gameboy
Since 1954 Days
2008-02-22 20:15:14 In reply to Doom_Bringer (2008-02-22 16:54:30)
By the way, the build is SIX MONTHS OLD.
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Let me tell you what entertainment is: Violence. Sex. Friendship. Death. Surprise. Betrayal. Dancing.
Since 617 Days
2008-02-22 21:02:19
No point in discussing any technical problems in this video.
What I'm afraid might make it into the final build though, is the excessive amount of blood. It seems to me like they're striving for a very realistic looking world, both the art direction and the physics would suggest that. It just didn't seem very fitting to see a fountain of blood gush out of that tank for example.
Other than that, it's looking very impressive. Glad to see the team kept their words from the dev diaries.
Since 950 Days
2008-02-22 21:28:25 In reply to Jigen (2008-02-22 19:38:17)
Crash of the Titans
Scarface: The World is Yours
Crash Tag Team Racing
Dark Angel
Tetris Worlds
Dark Summit
Jackie Chan Stuntmaster
Independence Day
The Divide: Enemies Within
Gameboy
Since 1954 Days
2008-02-22 21:41:15 In reply to JediMasterMalik (2008-02-22 21:28:25)
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Let me tell you what entertainment is: Violence. Sex. Friendship. Death. Surprise. Betrayal. Dancing.
Since 355 Days
2008-02-22 21:49:36
there is plenty of time to give this game some spit and shine. looks great so far
Since 927 Days
2008-02-22 22:54:26
Looks hot.
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Wii60!
"We've said that Gears of War was graphically the best game have ever been made, well it looks like Pong compared to Crysis and some of the DX10 titles."
-Gary Whitta (Venting on the NG podcast after Coming back from the Games for Windows)
Since 538 Days
2008-02-22 22:57:58 In reply to Snoopers (2008-02-22 20:15:14)
By the way, the build is SIX MONTHS OLD.
Since 451 Days
2008-02-22 23:20:34
Gee, this video would be so much more awesome if it had SOUND.
Gameboy
Since 1954 Days
2008-02-23 01:01:01 In reply to Axl21 (2008-02-22 23:20:34)
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Let me tell you what entertainment is: Violence. Sex. Friendship. Death. Surprise. Betrayal. Dancing.
Since 651 Days
2008-02-23 01:05:55
gameplay looks amazing. i'm not so sure about these graphics though, cant tell much from this video. wen is the release? :D
Since 1092 Days
2008-02-23 14:16:42
The graphics are pretty good actually. On ground level it looks quite the part I must say, though when getting higher the pop-in is horrible. That needs to be adressed for sure.
The gameplay is pretty cool as well, some awesome stuff in there and the animations of the main character are excellent, sans some of the transitions.
The main problem I have with this game is that it feels more like a playground than a city. It doesn't feel like all this is happening in a living, breathing city, but in a closed off playground so to speak. Having so many vehicles and characters in there doesn't make a city feel alive, there's a lot more to it. GTA IV seems to catch that atmosphere very well, Prototype (so far) not so much...
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http://www.myspace.com/jatonl
Since 1092 Days
2008-02-23 14:35:48 In reply to Snoopers (2008-02-23 01:01:01)
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http://www.youtube.com/profile?user=JatoNL
http://www.myspace.com/jatonl
Mr Pant
siesSince 1060 Days
2008-02-23 16:13:29 In reply to Jato (2008-02-23 14:35:48)
If they were serving chilli and tacos in the cafeteria that day, are you sure you still would want to hear the audio?
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Hey, I'm just like you. I put my pants on one leg at a - dammit, I knew I forgot something today.
Since 739 Days
2008-02-23 18:06:09
Is this spiderman on exctasy...?? Sorry, sorry too many pop ups and the camera has a great problem!!
Since 1208 Days
2008-02-23 18:06:42
Pretty awesome, especially since it's a 6 month old build of the game.
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Currently Playing: Omega Five
My Systems: PS3, 360, PC
Since 420 Days
2008-02-23 19:18:20
I am no Jack Thompson, and usually have no problem with stuff like this, Didn't even mind SoF Double Helix, but this murdering women on the street actually kills me.
i felt so sorry for atleast 5 of them, they are so scared, and I will nto buy this game, it's just grotesque. I actually hope someone does do soemthgin about it, it's pretty much horrifying. Fine... tear enemies in half, but that woman was just walkign along, and everyone aroudn her, is goign to have to hire a consellour when he rips her head off in front of everyone.
Everyone has limits, and this for me, just crossed it. Atleast in GTA, you can try your best to avoid them. And believe me, I will. Euphoria makes them look so pained.
Am I a wuss, or is this getting too much... maybe it's the realism coming into games now?
Since 651 Days
2008-02-23 22:02:42 In reply to Jato (2008-02-23 14:35:48)
Since 1153 Days
2008-02-23 22:07:06 In reply to lb003g0676 (2008-02-23 19:18:20)
I am so insenstive to game violence but I didn't like the idea of killing bystanders to power up either.
i felt so sorry for atleast 5 of them, they are so scared, and I will nto buy this game, it's just grotesque. I actually hope someone does do soemthgin about it, it's pretty much horrifying. Fine... tear enemies in half, but that woman was just walkign along, and everyone aroudn her, is goign to have to hire a consellour when he rips her head off in front of everyone.
Everyone has limits, and this for me, just crossed it. Atleast in GTA, you can try your best to avoid them. And believe me, I will. Euphoria makes them look so pained.
Am I a wuss, or is this getting too much... maybe it's the realism coming into games now?
Since 1029 Days
2008-02-23 22:42:46
Never knew NYC had so many white trucks.
Hope the gameplay doesn't get repetitive, cause it looks like it will be.
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PSN: Windstonam
GT: Josh519
Code: 2667 3936 4703 3909
MW: LBP, RE5, KZ2 FFXIII + Vs, GTA4, MGS4, HSG5, FO3, Resistance 2
Since 1029 Days
2008-02-23 22:44:30 In reply to newbielives (2008-02-23 22:07:06)
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PSN: Windstonam
GT: Josh519
Code: 2667 3936 4703 3909
MW: LBP, RE5, KZ2 FFXIII + Vs, GTA4, MGS4, HSG5, FO3, Resistance 2
Since 1200 Days
2008-02-24 02:33:32 In reply to lb003g0676 (2008-02-23 19:18:20)
The game needs a bit of polish. Moving through the city looks cool but not as tight as it should. For example, bounding off cars is awesome, but sometimes it looks like he's overshooting the cars but still causing damage to them. If it gets tweaked so that it actually looks like he's landing on them, then great!
I dig the backwards facing camera. Since you don't get run over by cars or anything, it just ends up looking awesome and not frustrating like it could. The three monsters definitely looked awesome as they fucked shit up. Crackdown NEEDED some kind of super-powered enemies. There was no excuse to just be fighting guys with guns when there could have been other dudes jumping around throwing cars. This at least looks more varied.
Unfortunately, I don't see it being THAT varied. Crackdown was fun thanks to the sweet-ass jumping, but I find pretty much all sandbox games boring as hell. I haven't enjoyed a single GTA game since there was a 5-minute long demo for the first one on PC, and its novelty and short play time kept it fun. My fingers are crossed that this'll be different!
Since 646 Days
2008-02-24 15:07:59
OMG! o.O CRACKDOWN on acid!!! Do want!