



NFS Most Wanted trailer
2005-10-25 16:54:47 by Manager
EA released this quite cool trailer of Need for Speed: Most Wanted. If they only can get some cool police-vs-thug Xbox Live modes working, I'm all in for a buy.
1 linked game : Need for Speed Most Wanted
October trailer
- Download
- AVI
- 28.17 MB
- 640x360










Since 1152 Days
2005-10-25 17:21:13 NFS Most Wanted trailer
This is not Xbox 360 version?
Since 1140 Days
2005-10-25 17:23:28
I'm afraid it is 8[
Since 1152 Days
2005-10-25 17:27:01 In reply to t1l0 (2005-10-25 17:23:28)
Since 1140 Days
2005-10-25 17:29:31
You should not xD
But it's really frightening how many XBOX 360 games look (almost) crap.
Gameboy
Since 1917 Days
2005-10-25 17:35:24 In reply to McErono (2005-10-25 17:31:08)
You're right, Condemned, Oblivion, Dead Rising, Gears of War, Madden, DOA4 and PDZ are just full of jaggies / low res textures...
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« Wee-Hee ! »
Since 1139 Days
2005-10-25 17:43:11 In reply to Snoopers (2005-10-25 17:35:24)
snoppers you saw them real on some HDTV... what is about the lack of AA? Is there really no AA yet in any game?
Since 1140 Days
2005-10-25 17:44:25
I think none of Oblivion, Dead Rising, DoA4 and PDZ are really amazing like Gears of War or PGR 3, but are far away from being such a crap like Fifa and NFS MW.
Shemale
Since 1652 Days
2005-10-25 17:54:36
*Remembers the old times when gameplay actually meant something*
Since 1195 Days
2005-10-25 17:58:55
manager, no one plays games, we're all buying 360's so we can run the demo and watch for jaggies.
Since 1140 Days
2005-10-25 17:59:51 In reply to Manager (2005-10-25 17:54:36)
Since 1139 Days
2005-10-25 18:02:33 In reply to Manager (2005-10-25 17:54:36)
It's not the Xbox360 that is crap... it's damned EA!
Shemale
Since 1652 Days
2005-10-25 18:16:43
The Xbox 360-version obviously look much better than the Xbox version, even though it's not one of the most impressive 360-games. But the thing is - if the gameplay makes it worth paying 50$ for the Xbox version, why not just pay another 10$ the enhanced XBL support and better graphics?
And there's alot of EA haters here, but it's still a fact - millions of people buy the NFS games everytime, and many enjoy the games. It's all about what you want. People maybe don't want an (arcade) simulator like PGR3, they just want to go out on the street and race against the police.
I wouldn't be too surprised if EA took away the backwards comp. from the Xbox-version, just to make us pay for the 360-version.
Since 1341 Days
2005-10-25 18:40:27 In reply to McErono (2005-10-25 17:43:11)
looks fine for me. oh and about jaggies... have you ever resized a video? no? try it!
oh and by the way, the 360-version is based on the pc-version.
Since 1160 Days
2005-10-25 19:02:32
This game is far the best arcade racing to date.
Maybe this is not the appropriate clip to judge graphics but i have see 8 more clips and they are absolutelly next gen.
Noone who likes arcade racing will give attention to PGR3 because its gameplay is so boring.
This is the reason which gamers will continue to support EA.
My first 3 titles : NFS MW / PDZ / CONDEMNED
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Sorry for my bad English.
Since 1152 Days
2005-10-25 19:12:01 In reply to foreigner (2005-10-25 19:02:32)
Mr. Bad Cop Since 1149 Days
2005-10-25 19:25:04 In reply to Manager (2005-10-25 18:16:43)
I know people who buy the James Bond games because they still think that it is the same series as GoldenEye 007. They recognize that it is not quite as good, but they say, "007 was really great so they are bound to make another really good one". They do not realize Rare lost the license. Not all gamers read game sites or magazines. It is sad to see a horrible game like Agent Under Fire do better than say TimeSplitters which is a superior game in every way.
Doh! They already did. I think a lot of people are too quick to defend EA and carelessly call people with legit criticisms "EA haters". e.g. VC had no problem recompiling their NBA 2K6 Franchise code. It really is not that hard. The backend franchise code just takes the game stats, plugs it into the database, and then runs very low intensity processing tasks for simming. It is not framerate sensative or anything.
Tweak, recompile, DONE.
The bull line EA gave about "Not enough time" is a joke and pretty far from the truth. Porting the non-ingame features is the EASIEST part of the port. Further, EA has known for YEARS that they would have to move to a new platform, so why their code is not portable--which it should be considering they have PC/Xbox/PS2/GCN versions--is beyond believable. Further, EA was one of the first with Alpha kits AND Beta Kits.
And yet we are to believe VC did a miracle and did not lose any features yet EA could not?
It comes down to money. And as people are pointing out here is that EA is clearly dollar oriented and not quality oriented. While that is good for their business, it is bad for consumers and bad for the industry in the long run.
The NFL deal also is a sore spot. As a Madden fan I appreciated the competition in the market. Further, EA clearly was seeking a deal 6 months before the final deal was announced. EA and the NFL went as far as to demand a retraction from a newspaper saying deal was struck. Why? It was very bad press and then there was a cherade about allowing other bidders when the deal was done. The fact EA aggresively sought the NCAA and AFL licenses as well demonstrates they have an equal hand in locking EVERYONE out of the football market.
EA's poor financial results lately have been directly related to poor quality titles and recycling franchises.
My hope is Xbox Live will allow many more trailers AND demos. People will get to test out the lesser known games that are AAA+ quality earlier. This should level the playing field and force EA to compete more on the product and less on the marketing.
Since 1157 Days
2005-10-25 19:25:39
Meh.. just meh...
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Gaming Setup
www.Gaming-Setup.com
Since 1164 Days
2005-10-25 19:52:06 In reply to Manager (2005-10-25 17:54:36)
In the next gen of 360 we will not be seeing revolutionary gameplay at all. So what we want is mad graphics (PGR3, GOW, COD2, NBA2k), and lots of it....
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Dirty South UK
Since 1133 Days
2005-10-25 20:00:01 In reply to Manager (2005-10-25 17:54:36)
Most of the XBox 360 games could be made for the XBox. Some of them might not look as nice and some might have to be scaled back in some ways, but they'd most likely play just as well. Takes Gears of War. It looks amazing, but I've yet to witness anything that indicates any of the gameplay is going to be anything new.
All we really have to judge these games on is how they look. I certainly haven't had an opportunity to play a single XBox 360 game.
And the fact is that when I see pictures of games on a new console I'll be shelling out a couple of hundred pounds then, then I want them to look more impressive than the games I already have.
Gameplay does matter. But the main advantage a port like this will have over older, cheaper sytems is the graphics. And if the graphics aren't better, then why bother?
Shemale
Since 1652 Days
2005-10-25 20:06:39
Scarface:
A game doesn't have to be revolutionary to be fun to play. The lack of revolutionary ideas doesn't have to make a game booring to play - just look at Rare's games.
Acert93:
And I think you make the problem even bigger than it actually is. Yes, the games don't change that much over the years, there aren't that many new stuff in them - but does that mean that they aren't fun to play?
I'm a huge PES-fan, and I know - small changes can make wonders to a game. And, you have to remember that people actually like Fifa (I don't have to say Madden there right, as it's actually even getting close to NFL in review scores), and that people love the small stuff - cool freekick animations, the typical goal celebrations. It's those small stuff.
The Need for Speed series is still one of the racing series out there, and you have to remember - there's a large fanbase, and the games still get great review scores. And you can sit there and go "BAH, Gamespot = teh biazed site", but there are still many happy buyers of the EA games.
I only *love* (and buy) one EA series - SSX - and I do understand how people can love the EA games. I love snowboarding games, others love street racing games - and when you buy an EA title, you know you aren't getting the best title out there, but nevertheless - you can be sure you won't get a crappy game (well, except Rogue Agent).
And yes, bo-hoo. Beyond Good & Evil sold bad, *cries*. Boohoo. That's UBI's fault, not EA's. And you can sit there and talk about how Psychonauts, *the* innovative adventure game, sold like crap in USA - but it's Majescos fault. It's retarded to think that you can sell a game without marketing it, even though they kind of tried marketing it at least.
OF COURSE, It's not good for the industry. But then we have Shigeru and the people there - they won't dissapear, there will always be new guys to take over. There will be people coming with new ideas. And just look at the filming industry. It's of course not the same thing - but shoot-shoot-pang-pang action movies still sell well. Even though you sit there and go "Oh, I've seen that thousands times before".
Shemale
Since 1652 Days
2005-10-25 20:10:41 In reply to DrHenrySaltz (2005-10-25 20:00:01)
And yes, in the beginning, it's mostly about graphics. And there's good looking titles too, and I KNOW Fifa 06 looks great. But it's ridiculus to say that any X360 game look like an Xbox title. The same thing with Xbox 1 games, looking like PSX titles. Even though Blood Awake looked like crap, it never could be done on N64 or PS1.
Since 1164 Days
2005-10-25 20:17:26 In reply to Manager (2005-10-25 20:06:39)
A game doesn't have to be revolutionary to be fun to play.
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Dirty South UK