PC
X360
PS3

Sega Rally Sega Rally

Sega / Sega

Type: Racing

Release date: Available

 
Latest news
First 10 minutes: Sega Rally

First 10 minutes: Sega Rally

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2007-09-27 22:19:39 by Snoopers

Sega kindly sent us a commercial version of Sega Rally on Xbox 360, and I quickly turned on the recorders to bring you the ten first minutes of the game, in 720p as usual.

 
Vidéos
Since Format Size
10 First minutes
> 3 Months 640x360 241 MB
10 First minutes
> 3 Months 1280x720 723 MB
10 First minutes
> 3 Months 1280x720 629 MB
Launch trailer
> 3 Months 640x360 30 MB
Launch trailer
> 3 Months 1280x720 88 MB
Launch trailer
> 3 Months 1280x720 122 MB
Canyon
> 3 Months 1280x720 38 MB
Canyon
> 3 Months 640x360 13 MB
Canyon
> 3 Months 640x360 13 MB
Canyon
> 3 Months 1280x720 34 MB
Canyon
> 3 Months 640x360 10 MB
Canyon
> 3 Months 1280x720 28 MB
Canyon
> 3 Months 1280x720 33 MB
GC07: Gameplay 2
> 3 Months 960x540 87 MB
GC07: Gameplay 2
> 3 Months 960x540 98 MB
GC07: Gameplay 1
> 3 Months 960x540 67 MB
GC07: Gameplay 1
> 3 Months 960x540 74 MB
Alpine Environment
> 3 Months 640x360 20 MB
Alpine Environment
> 3 Months 1280x720 53 MB
Alpine Environment
> 3 Months 1280x720 91 MB
Tropical Environment trailer
> 3 Months 640x360 19 MB
Tropical Environment trailer
> 3 Months 1280x720 51 MB
Tropical Environment trailer
> 3 Months 1280x720 93 MB
Technical demo #2
> 3 Months 1280x720 586 MB
Technical demo #2
> 3 Months 1280x720 432 MB
Technical demo
> 3 Months 720x404 154 MB
E3: Video
> 3 Months 480x360 47 MB
E3: Video
> 3 Months 480x360 20 MB
 
Gallery
Since Number of images
20 Images PSP
> 3 Months 20
13 Images X360
> 3 Months 13
12 Images PC
> 3 Months 12
13 Images PS3
> 3 Months 13
PSP images
> 3 Months 2
X360 images
> 3 Months 2
PS3 images
> 3 Months 2
5 Images Pre-TGS07
> 3 Months 5
Hummer images
> 3 Months 8
McRae Enduro images
> 3 Months 10
Mitsubishi Concept-X Images
> 3 Months 9
RUF Rt 12 images
> 3 Months 12
Game Convention images
> 3 Months 40
11 images
> 3 Months 11
3 images
> 3 Months 3
Tropical Environment
> 3 Months 9
E3: Images
> 3 Months 15
6 images
> 3 Months 6
Environment images
> 3 Months 6
PS3 images
> 3 Months 11
X360 images
> 3 Months 6
4 images
> 3 Months 4
5 images
> 3 Months 5
5 images
> 3 Months 5
 
News
Since
First 10 minutes: Sega Rally
> 3 Months
Sega Rally launch trailer
> 3 Months
Images of Sega Rally
> 3 Months
Images of Sega Rally
> 3 Months
TGS07 : Images of Sega Rally
> 3 Months
Four cars of SEGA Rally
> 3 Months
Sega Rally: Canyon
> 3 Months
GC07: Sega Rally gameplay
> 3 Months
GC07: Sega Rally images
> 3 Months
Another Sega Rally environment
> 3 Months
Images of Sega Rally
> 3 Months
Sega Rally: Tropical environment
> 3 Months
Sega Rally Tech Demo #2
> 3 Months
Sega Rally technical demo
> 3 Months
E3: Sega Rally Revo video
> 3 Months
E3: Sega Rally images
> 3 Months
Images of Sega Rally
> 3 Months
Images of Sega Rally
> 3 Months
Sega Rally Revo images
> 3 Months
5 images of Sega Rally Revo
> 3 Months
5 Sega Rally images
> 3 Months
Author Message
hasanahmad

hasanahmad
Since 1194 Days

2006-04-28 09:07:00 Sega announces Sega Rally Revo for PS3/Xbox 360

http://www.sega.com/e3/2006/announcements_tp.php?i...

SEGA® of America, Inc. and SEGA® Europe Ltd. today announced SEGA RALLY™ REVO. This genre-defining competitive racing game will be the first title developed by the newly-formed SEGA Driving Studio, and will be racing onto the PLAYSTATION®3 computer entertainment system, Xbox 360™, and PC in 2007.

With revolutionary dynamically deformable terrain, proprietary next-generation graphics, bone-jarringly realistic physics, and competitive bumper-to-bumper racing, SEGA RALLY REVO will set a new benchmark in its genre with a high-tempo driving experience that is every racing fan's driving fantasy.

"SEGA RALLY REVO shifts into high gear with revolutionary track deformation technology, skill-demanding gameplay and dazzling graphics on the next-gen systems," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "We're redefining the genre with SEGA RALLY REVO, using next-gen power to guarantee our place in the winner's circle."

Vehicle selection affects driving strategy in SEGA RALLY REVO, as race course surfaces dynamically deform upon repeated contact with vehicle tires and changing weather effects. SEGA RALLY REVO features a variety of fully deformable surfaces, from gravel-littered tracks and smooth tarmac roads, to snow-covered mountain passes. This means no two laps will ever be the same, and drivers can skillfully lower their lap times as they hurtle their chosen world-renowned rally vehicles down photo-realistic courses only made possible on next-generation hardware.

Driving skills will also be tested by SEGA RALLY REVO's advanced AI which allows NPC drivers to dynamically adapt their driving style to the varied racing surfaces. Players can enjoy a comprehensive single-player campaign as they travel the globe racing the best drivers in the world. SEGA RALLY REVO also features online capabilities, with multiplayer splitscreen modes offering an extremely competitive rally experience against drivers around the world.


Microsoft is getting Motostorm from Sega LOL

BlimBlim

Tyrannosaurus BlimBlim - Tyrannosaurus
Since 1920 Days

2006-04-28 09:08:04

You win by 14 seconds.

---
BlimBlim, Tyran.

hasanahmad

hasanahmad
Since 1194 Days

2006-04-28 09:08:35

AHAHHAHAHA see blimblim. im fast admit it. but you can post the pictures and announcement on the front page

roxwell

PuS3Y roxwell - PuS3Y
Since 1126 Days

2006-04-28 10:35:05

YIPPPEEEE!
Thank you Sega. *does a silly dance*
This shoots straight to the top of my list :)
Now how about Daytona??

---
Don't touch that Squirrels nuts!

Optimusv2

Optimusv2
Since 1070 Days

2006-04-28 10:45:49

LOL there goes the nonsense that deformable terrain is ONLY possible on the ps3 lmao.

To quote one random person "Do you have any idea the type of power required to do such a thing? Only a cell processor can do it and which of the two have a cell processor? You gotta be smarter man I know this stuff"

My response was "okay just wait till the 360 gets the type of game where a deformable terrain seems to make sense"

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1178 Days

2006-04-28 19:17:33

Holy crap.

One prayer answered..thank you Sega <3

Now where is Virtua Fighter :P

rjcc

rjcc
Since 1195 Days

2006-04-28 19:33:55

THANK YOU SEGA

Acert93

Mr. Bad Cop Since 1149 Days

2006-04-28 19:35:26

Deformable terrain... for the 360? And they said it could not be done...

SR was always a blast on the SS, now if we can get a sweet Daytona game!

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Rudds

Rudds
Since 1173 Days

2006-04-28 20:17:07

I hope it will be more like the first game and less like the second game.

Slabs

Slabs
Since 1208 Days

2006-04-28 20:19:37 In reply to Acert93 (2006-04-28 19:35:26)

Posted by Acert93
Deformable terrain... for the 360? And they said it could not be done...
Maybe it can't be done to the extent of the big flying turds behind the car in that GDC demo of Motorstorm, maybe it can only handle little turds!

RAZurrection

RAZurrection
Since 1051 Days

2006-04-28 20:21:04 In reply to Acert93 (2006-04-28 19:35:26)

Posted by Acert93
Deformable terrain... for the 360? And they said it could not be done...

SR was always a blast on the SS, now if we can get a sweet Daytona game!
Who said that? Besides, isn't it the same principle as the sand & snow that characters can carve through in DOA3 on Xbox?

Optimusv2

Optimusv2
Since 1070 Days

2006-04-28 20:28:54

Nah the 360 can do everything shown in that motorstorm demo. None of that seemed beyond the capabilities of the 360. I think a game like full auto for example did a good job of showing us what was possible (and that possibly wasn't even the best they could do) They are already working on a sequel which they promise to be much better in terms of chaos and everything else. Obviously they have a better understanding of how to get more out of the 360 so who knows what they'll be able to accomplish.

Anyway with all the overthetop things in full auto what was shown in motorstorm seems like a walk in the part to be honest.

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

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