
| Forums-> Main forum-> The Obscenely Huge jRPG Thread: Dream of (at least) a Thousand Pages: << 1 ... 6 7 |
| Author | Message |
| Jollipop Since 1061 Days |
2008-04-12 08:35:37 How did it have a pretty crappy story ? --- |
| kenshin2418 Junior Detective Since 1153 Days |
2008-04-12 08:36:45 In reply to Jollipop (2008-04-12 08:35:37) Posted by Jollipop
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| Jollipop Since 1061 Days |
2008-04-12 08:42:26 No I didn't ... I wasn't into RPGS back then, but I can't see how a 2D RPG can even compare to a 3D one. --- |
| SimonM7 Since 1201 Days |
2008-04-12 12:06:18 In reply to kenshin2418 (2008-04-12 08:29:39) Must be my mod chip or the disc then for sure. Shouldn't be a difference between my brand new PS2 and the hardware emulation in the PS3. |
| SimonM7 Since 1201 Days |
2008-04-12 17:24:53 Played on my mate's PS2 it works perfect. My PS2 or the mod is to blame. :( |
| SimonM7 Since 1201 Days |
2008-04-12 18:50:41 Tried a bunch of Tri Ace games and they all share the same problems with sound artifacts in cutscenes. :( |
| kenshin2418 Junior Detective Since 1153 Days |
2008-04-13 03:28:41 In reply to SimonM7 (2008-04-12 18:50:41) Posted by SimonM7
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| SimonM7 Since 1201 Days |
2008-04-13 03:30:34 All of them are imports and work fine on my mate's chipped PS2. My PS2 is like a month old, his is two yearsish. |
| SimonM7 Since 1201 Days |
2008-04-13 04:30:07 Well I got to the bottom of it. The latest (well not the super latest but my 77004 anyway) PS2 is simply not 100% compatible with Valkyrie Profile 2, Star Ocean 3, Xenosaga 2 and Radiata Stories. |
| kenshin2418 Junior Detective Since 1153 Days |
2008-04-13 04:40:11 majority of the cut-scenes are realtime. You'll be fine if the little glitches during CGI scenes is the only problem you encountered. --- |
| ManThatYouFear Since 1121 Days |
2008-04-13 10:26:49 Just started playing Lost Oddesy.. got to the scene where his daughter dies and the kids are crying etc etc Apart from the really bad burial scene (torches ...) this was one of the most well done and emotional scenes i have seen in a game, yeah i tie of them trying to push "sadness" in games, but this actually achieved it, maybe because i am a father of 2 and understand the turmoil that it would cause and how heart breaking it would be... --- |
| ManThatYouFear Since 1121 Days |
2008-04-13 21:31:58 Is there no LTD ED version of this game :'( --- |
| SimonM7 Since 1201 Days |
2008-04-23 02:24:07 If anyone's keen on Shin Megami Tensei but dispared when Nocturne got ultra rare and ebay prices shot through the roof, an almost impossibly good bit of news is that it's recently been issued a re-print and is available in a fairly modest quantity but at a reasonable price. |
| SimonM7 Since 1201 Days |
2008-08-28 10:28:04 Jaleco announces new Wii RPG supposedly with a "pencil drawn" art style and proper implementation of the Wiimote for god damn once. Gameplay details are scarce (and you need some kind of special glasses to make anything out from the scans) but apparently there is some targeting going on with the pointer. |
| szaromir Since 934 Days |
2008-09-06 00:29:23 OK, so several months ago I promised myself to finish Lost Odyssey at some point and I finally came back to it. I really want to like this game, but damn, the encounter rate and repetition of battles is killing me and enjoyment of exploration. Which is a bad thing, because there are some beautiful places in the game (especially coming from Deus Ex which I played for the past week) that I would like to peacefully travese rather than fighting these boring battles with the same combination of enemies for the third or fourth time. But I'll continue playing, I sort of like the characters and the short stories (dreams). --- |
| Jollipop Since 1061 Days |
2008-09-06 01:07:27 Yea the random battles killed it for me also, we may have put up with it in older generation games but I don't think it serves any purpose this gen (other than to piss us off) --- |
| SimonM7 Since 1201 Days |
2008-09-06 14:50:54 I thought they were paced pretty well personally, but they do start to grate in segments of the game where you're supposed to navigate some stupid maze or get keys and unlock doors or whatever. There's even one bit of the game that is a particularly big FUCK YOU where you keep falling through holes in the ground, only to have to run the entire stretch again, doubling, tripling, quadrupling the random encounters in the area. |
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