
| Forums-> News&Blogs forum-> TGS08: Killzone 2 gameplay: << 1 2 |
| Author | Message |
| KORNdog Since 582 Days |
2008-10-10 21:12:40 In reply to rjcc (2008-10-10 20:16:50) Posted by rjcc
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| Sath Missed the hay Since 1044 Days |
2008-10-10 21:46:03 Well I have been deep analyzing the gameplay with Killzone 2 compared with Killzone 1, and the entire shooting is vastly improved. --- |
| BLackHawkodst Since 64 Days |
2008-10-10 22:00:09 In reply to KORNdog (2008-10-10 17:11:43) Me personally want to see a different area as i'm getting fed up seeing the some locations all the time. --- |
| Sath Missed the hay Since 1044 Days |
2008-10-10 22:06:23 In reply to BLackHawkodst (2008-10-10 22:00:09) Posted by BLackHawkodst
But on a serious note, I agree with you, I want to see different locations to atleast to know that there are various environments you know. But whatever. --- |
| BLackHawkodst Since 64 Days |
2008-10-10 22:11:03 I read a few previews and AI and gameplay wise they have been far from positive previews, i hope the AI gets sorted before release as one time is forgivable but twice would not be. --- |
| Jato Since 1055 Days |
2008-10-10 22:11:35 Game looks great, but I'm beginning to wonder if there are any different environments at all? This environment isn't all that spectacular to begin with, so why do they keep insisisting on showing this dull, bland level over and over again?! --- |
| blmbox Since 509 Days |
2008-10-10 22:15:59 Gameplay still doesn't convince me, but the graphics really are top notch. |
| KORNdog Since 582 Days |
2008-10-10 22:39:01 In reply to BLackHawkodst (2008-10-10 22:11:03) Posted by BLackHawkodst
http://uk.youtube.com/watch?v=JpUHru2Z_Jw there the vid, looks pretty good to me. they also have awareness in terms of objects in the environment. shown in another part of that same video. where they set the AI running laps and dropped barrels in front of them. plus liberation had pretty impressive AI as well, so i cant imagine GG taking a step BACKWARDS in terms of AI tbh. i think they should show the lighting stage again some time, we've seen it before, but it'd make a change from this level being shown over and over again. |
| BLackHawkodst Since 64 Days |
2008-10-10 23:15:24 In reply to KORNdog (2008-10-10 22:39:01) Well i hope your right i really do, as i feel great AI will be needed to help the heavily scripted gameplay feel challenging and keep my interest. --- |
| KORNdog Since 582 Days |
2008-10-10 23:25:50 In reply to BLackHawkodst (2008-10-10 23:15:24) Posted by BLackHawkodst
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| BLackHawkodst Since 64 Days |
2008-10-10 23:27:51 I'd be happy with an all round great game :), heres to hoping. --- |
| digi_matrix Since 1753 Days |
2008-10-11 02:22:16 In reply to KORNdog (2008-10-10 06:40:25) Posted by KORNdog
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| blindrocket Since 583 Days |
2008-10-12 07:02:00 In reply to Cheboury (2008-10-10 09:34:40) Posted by Cheboury
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